[0.03] Plans for the Future


Hello everyone.

I wanted to give a brief overview of what to expect soon regarding "From the Sin" and upcoming content:

When I started this project, the initial journey was quite the learning experience. Already I have come further than I ever would have imagined in a short time span. But there are still a few rough edges with the Visual Novel that need to be patched out. The overwhelming bulk of the next patch will be focused on remastering and upgrading the quality of existing content. Many of the black screens that are used as transitions will be replaced with renders — a common complaint. Virtually all of the grammar errors should be fixed. New sounds effects will be added. New animated transitions have been added in some places, and you can expect more animations in the future going forward (though at a later date)!

But that's not all! You should see more energetic and funny interactions between the characters in-game. A few key plot scenes have been redone and fixed to help build the story. You can see a sneak peak below:


Isn't she pretty?

An unfortunate side effect is that with a heavy remaster, save files will be incompatible once again, but hopefully this should be the last time such an incident occurs... hopefully. But the good news is that thanks to codebase upgrades and changes, it'll be easier to work on adjusting/fixing files without bricking future saves going forward. But so much has been redone that I think it'll be worthwhile to replay again and see some genuine surprises in the narrative!


Finally, a few important details regarding FtS' content: It was always my intention to make a Dark Fantasy game. The world is supposed to be dangerous. This is not a "Power Fantasy" game where life is easy in all aspects; rather, life is still difficult and hard but still has its good moments. Game over endings (or Lewd Endings) that feature Monstergirls capturing you was always my intention — that means: femdom. Harem content will be much more tame in comparison. In general you can expect the companions who fight at the frontline to be a bit more assertive/dominant rather than submissive. 

What I want to say is that: they kill things for a living, and from a story standpoint it'd feel weird to write them as cliché tropes typical in a bunch of other H-novels; moreover, with the way Zell, the main character, is written with lore, he has no original memories and lacks a bit of self identity so he is not in a position to take charge over experienced warriors just yet. Zell is not the party leader who commands everyone unlike a lot of other VNs — Lily is the party leader of this adventurer group. That does not mean this game will be unappealing to fans of Vanilla content/traditional relationships. I plan to add a few more traditional/submissive love interests too. These characters will have unique dynamics and personalities towards Zell, from admiration or friendship, to other more complex feelings, and things fans from all sides of the spectrum will enjoy.

I hope you will enjoy the incoming remaster soon, and I hope you will continue to enjoy the deep and complex world-building that I have planned.

-Thank you all, 

And — as always — I keep an open ear towards feedback, so feel free to voice opinions!

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Comments

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Looking forward to the remaster! Since I was quite busy recently I haven't gotten around to playing 0.02 yet. Does the remaster cover that as well? If so, I'll just wait for the remaster and not play 0.02 at all.

Yes, the remaster will cover the most recent content too, though it is mostly focused on the previous one. I'd suggest you to wait until the release if that's the case. It's a good remaster.