[0.03] Progress Report




Hello, cool people!

While I'm working non-stop on this awesome remaster, I have some exciting news: Thanks to the help of really talented folks, some H-scenes will feature animated content in the upcoming update — not just the far-flung future. But moreover, FtS will also feature brief combat scenes as well, even animated! A big thank-you to "Cibbon" and "Planetwendal" in that regard.

Both internal and external threats will be showcased. The overall tone I want to hit is a very serious and gritty atmosphere when the time comes, and some more goofy moments from our beloved party.

At first, this update was planned to be a fairly small QoL (Quality of Life) update. But as I worked on it, I've been noticing more and more things that could use some improvement.

As I've mentioned before; I've learned quite a lot since I first started From the Sin's development, so I've acquired knowledge, better techniques, and enhanced some aspects I wasn't proud of before. You'll see this character development of mine in the update as well. Let me show you what I'm babbling about:



Another thing I am personally excited about — and proud of! — is that beyond our protagonist and the beautiful adventurers, many of the "Villains" will be undergoing some neat character development as well. Unlike most novels and stories where a villain will only show up once and exit the stage forever (Bye! Bye!), many of the antagonists of From the Sin will make multiple appearances overtime. The deep world-building that I have planned extends to them as well!

They won't be easily disposable characters~


I mean, just look at her. How can you get bored of those boosters?

I can't give an exact date of release for this update, as every time I have done that has turned against me. But the update should come around middle June (It is not written in stone, though). And, as always, I'm keeping an eye on your thoughts and feedback.

Happy week~

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Comments

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(+2)

Peak is coming ! ! !

(+2)

Can't wait!